Sunday, October 31, 2010
Friday, October 29, 2010
Wednesday, October 27, 2010
A while back one of my offspring asked me a great question about God and time and if something or other were possible, and I wish for the life of me that I could remember what the questions was.
The idea of time and being outside of and transcending the time/space continuum is an idea that really captures my imagination. That's one reason I loved that new Star Trek movie (though I've never been a Trekky up until this point but am quickly becoming one).
Anyways, this question, (whatever it was) brought this passage of Lewis to mind. It's one that's stuck in my mind since I first read Mere Christianity some 10 years ago (particularly the crashing plane example:
Almost certainly God is not in time. His life does not consist of moments following one another. If a million people are praying to Him at ten-thirty tonight, He need not listen to them all in that one little snippet which we call ten-thirty. Ten-thirty and every other moment from the beginning of the world —is always the Present for Him. If you like to put it that way, He has all eternity in which to listen to the split second of prayer put up by a pilot as his plane crashes in flames.
That is difficult, I know. Let me try to give something, not the same, but a bit like it. Suppose I am writing a novel. I write "Mary laid down her work; next moment came a knock at the door!" For Mary who has to live in the imaginary time of my story there is no interval between putting down the work and hearing the knock. But I, who am Mary's maker, do not live in that imaginary time at all. Between writing the first half of that sentence and the second, I might sit down for three hours and think steadily about Mary. I could think about Mary as if she were the only character in the book and for as long as I pleased, and the hours I spent in doing so would not appear in Mary's time (the time inside the story) at all.
This is not a perfect illustration of course. But it may give just a glimpse of what I believe to be the truth. God is not hurried along in the time-stream of this universe any more than an author is hurried along in the imaginary time of his own novel. He has infinite attention to spare for each one of us. He does not have to deal with us in the mass. You are as much alone with Him as if you were the only being He had ever created. When Christ died, He died for you individually just as much as if you had been the only man in the word.
CS Lewis, Mere Christianity (from the chapter "Time and Beyond Time")
Saturday, October 23, 2010
Tonight I've done a plethora of sketches, for the logo design for my graphic novel. Unlike others, who excel in typography and logo design, it is an intensive, laborious process for me which requires a ton of preliminary sketches and a butt-load of reference material.
It does not come natural to me. And in some cases, (designing a logo for a corporate entity/business) I am quite awful. When I go to that artistic closet of logos in my mind, and open the door, there's not much there. I'm a bit better at doing logos for fun/cool stuff though. I was pleased with how the Charlie Valor logos turned out.
Anyways, My inspiration for this logo is many of the hand drawn lettering/book covers of vintage sci-fi books. The typography and art on the cover of these never ceases to amaze me. In crafting my letters, I nabbed a couple book covers to study for inspiration.
Friday, October 22, 2010
Here was the initial proposal sketch to the tortoise and hare drawing. Once I finished it and passed it around I realized there was all kind of problems with it. Even though it's a quick composition, it doesn't get the right point across. For instance, it looks like the hare is in motion whereas the tortoise looks stationary. Second they should be at a starting line, but everyone though it looked like they were crossing the finishing line, which wouldn't make sense since the tortoise is slow and hare fell asleep in the story.
Anyways, point being when you are at the sketch/concept stage with a client, make sure your art is telling the client exactly what you want it to. Let there be no ambiguity, have that stuff hammered out already: )
All that aside, the idea was tanked anyhow. My oldest daughter really like the art in the previous post, so I think I will try to finish it for her and for practice for myself.
Wednesday, October 20, 2010
This is harder than I thought. Not sure about this. Unfamiliar territory I have entered. If any of you are up on digital painting in Photoshop and have any helpful tips...I'm all ears.
Here's an underpainitng/sketch.
The more I think about it, the more I'm thinking I'll have to redraw this by hand on paper, scan, then paint to get the results I want. We'll see..........
UPDATE: Idea has been tanked: )
Tuesday, October 19, 2010
Currently working on an illustration based on the old story of the tortoise and the hair. My goal is to do the whole thing start to finish in Photoshop. We'll see if that happens. Here's the background with about an hour and a half worth of work in it.
We'll see how this ends up. Cautiously optimistic.
Monday, October 18, 2010
My 4 year old gave me a small painted statue last week that wouldn't have been so frightening had it not been for the way she painted it. She said she wanted to make it scary for me. Above a drawing inspired by the statue.
Here's the actual statue...
Saturday, October 09, 2010
Monday, October 04, 2010
If you ever come face to face with a Chupacabra:
1. Don't make eye contact
2. Remain motionless
3. If you are on or around a farm and being pursued, run toward the livestock. This will divert its attention away from you towards what it's really after. Goats.
4. If you are in the wilderness you are likely going to die.
5. Run towards the village, especially towards a well lit, noisy area. A pub, or tavern perhaps.
6. If you have no choice but to fight it, it is good to look for a long, but sturdy branch as the Chupacabra attacks primarily from the air. A long branch will help you to bat it while keeping your distance.
7. If at all possible, make the long branch into a torch as Chupacabras hate fire.
8. If you are cornered and are no longer left with the option to run, and the Chupacabra is approaching, you may consider beating the ground with your hands and making loud coyote sounds. This can sometimes confuse the Chupacabra and temporarily scare it away.
9. Belch or flatulate loudly. The Chupacabra's sense of smell is highly developed, yet keenly sensitive towards foul smelling gastro-intestinal aromas.